Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Rather then weaken foes for others to finish off, Strikers seek the killing blow themselves. However they do not possess the physique to survive long in a straight fight. Instead they dart around the main fracas, seeking to surprise distracted enemies.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.
Advances from: | Steppe Hunter |
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Advances to: | |
Cost: | 22 |
HP: | 30 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Steppe Striker |
Abilities: | skirmisher |
knife blade | 5 - 2 melee | backstab | |
harpoon pierce | 5 - 3 ranged | backstab |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | -20% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 1 | 40% |
Cave Wall | 99 | 20% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 1 | 60% |
Grassland | 1 | 40% |
Hills | 1 | 50% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Snow | 1 | 40% |
Swamp | 2 | 30% |
Village | 1 | 60% |